RTM1.7.10.35にて連結時にクラッシュが起こる

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white_man
記事: 23
登録日時: 2016年2月10日(水) 09:47

RTM1.7.10.35にて連結時にクラッシュが起こる

投稿記事by white_man » 2017年1月15日(日) 05:17

RTM1.7.10.35でキハ40系2両を連結させた際、クラッシュが起こってしまいます。
原因がわかる方がいましたら教えてください。
最低限の情報は載せておきます

CPU:i7-6700HQ
グラボ:Geforce GTX950M
OS:windwos10 home
メモリ:8GB

使用mod:NGTLib1.7.10.27,RTM1.7.10.35,stations_mod-1.7.10.5,MCTE1.7.10.12,Bamboo-2.6.8.5,IntelInput-2.5,Optifine_1.7.10_HD_U_D6
使用モデルパック:223系5500番台,JR221系,JR701系,kometsubu Basicfile(すべてkometsubu氏),TJRET2(とらえもん氏),ScriptTrain(hi03氏),TakamiTrainKitテクスチャセット国鉄 キハ40/47/48系 v1.3 (宝条みちる氏)

追記
クラッシュレポートを貼るのを忘れていました。すいません。
---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!

Time: 17/01/15 19:09
Description: Ticking entity

java.lang.NullPointerException: Ticking entity
at jp.ngt.rtm.entity.train.util.Formation.setSpeed(Formation.java:315)
at jp.ngt.rtm.entity.train.EntityTrainBase.setSpeed(EntityTrainBase.java:890)
at jp.ngt.rtm.entity.train.EntityBogie.collideWithBogie(EntityBogie.java:555)
at jp.ngt.rtm.entity.train.EntityBogie.collideWithEntities(EntityBogie.java:496)
at jp.ngt.rtm.entity.train.EntityBogie.updateCollision(EntityBogie.java:477)
at jp.ngt.rtm.entity.train.EntityBogie.updateBogiePos(EntityBogie.java:190)
at jp.ngt.rtm.entity.train.util.BogieController.moveTrainWithBogie(BogieController.java:99)
at jp.ngt.rtm.entity.train.EntityTrainBase.moveTrain(EntityTrainBase.java:578)
at jp.ngt.rtm.entity.train.EntityTrainBase.func_70071_h_(EntityTrainBase.java:228)
at jp.ngt.rtm.entity.train.EntityTrain.func_70071_h_(EntityTrain.java:39)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
at net.minecraft.world.World.func_72870_g(World.java:2034)
at WorldServerOF.func_72870_g(WorldServerOF.java:347)
at net.minecraft.world.World.func_72939_s(World.java:1887)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at jp.ngt.rtm.entity.train.util.Formation.setSpeed(Formation.java:315)
at jp.ngt.rtm.entity.train.EntityTrainBase.setSpeed(EntityTrainBase.java:890)
at jp.ngt.rtm.entity.train.EntityBogie.collideWithBogie(EntityBogie.java:555)
at jp.ngt.rtm.entity.train.EntityBogie.collideWithEntities(EntityBogie.java:496)
at jp.ngt.rtm.entity.train.EntityBogie.updateCollision(EntityBogie.java:477)
at jp.ngt.rtm.entity.train.EntityBogie.updateBogiePos(EntityBogie.java:190)
at jp.ngt.rtm.entity.train.util.BogieController.moveTrainWithBogie(BogieController.java:99)
at jp.ngt.rtm.entity.train.EntityTrainBase.moveTrain(EntityTrainBase.java:578)
at jp.ngt.rtm.entity.train.EntityTrainBase.func_70071_h_(EntityTrainBase.java:228)
at jp.ngt.rtm.entity.train.EntityTrain.func_70071_h_(EntityTrain.java:39)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
at net.minecraft.world.World.func_72870_g(World.java:2034)
at WorldServerOF.func_72870_g(WorldServerOF.java:347)

-- Entity being ticked --
Details:
Entity Type: RTM.RTM.E.Train (jp.ngt.rtm.entity.train.EntityTrain)
Entity ID: 571
Entity Name: entity.RTM.RTM.E.Train.name
Entity's Exact location: 13043.62, 65.25, 1820.50
Entity's Block location: World: (13043,65,1820), Chunk: (at 3,4,12 in 815,113; contains blocks 13040,0,1808 to 13055,255,1823), Region: (25,3; contains chunks 800,96 to 831,127, blocks 12800,0,1536 to 13311,255,2047)
Entity's Momentum: 0.00, 0.00, 0.00
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1887)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)

-- Affected level --
Details:
Level name: ワールド名
All players: 1 total; [EntityPlayerMP['ID名'/235, l='ワールド名', x=13052.82, y=65.46, z=1819.70]]
Chunk stats: ServerChunkCache: 1251 Drop: 0
Level seed: 4886090318850370590
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (80,64,256), Chunk: (at 0,4,0 in 5,16; contains blocks 80,0,256 to 95,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 161388 game time, 1000 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 128571 (now: false), thunder time: 49921 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 5955297664 bytes (5679 MB) / 6429081600 bytes (6131 MB) up to 6429081600 bytes (6131 MB)
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms6G -Xmx6G -XX:MetaspaceSize=256M -XX:MaxMetaspaceSize=256M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 Optifine OptiFine_1.7.10_HD_U_D6 9 mods loaded, 9 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCHIJAAAA Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCHIJAAAA intelliinput{2.5} [IntelliInput for 1.7.10] (minecraft.jar)
UCHIJAAAA BambooMod{Minecraft@MC_VERSION@ var@VERSION@} [BambooMod] (Bamboo-2.6.8.5 (1).jar)
UCHIJAAAA MCTE{1.7.10.12} [MCTerrainEditor] (MCTE1.7.10.12_Forge10.13.4.1558.zip)
UCHIJAAAA NGTLib{1.7.10.27} [NGTLib] (NGTLib1.7.10.27_Forge10.13.4.1558.zip)
UCHIJAAAA RTM{1.7.10.35} [RealTrainMod] (RTM1.7.10.35_Forge10.13.4.1558.zip)
UCHIJAAAA stationsMod{1.7.10.5} [Stations Mod] (StationsMod-1.7.10.5 (1).jar)
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['ID名'/235, l='ワールド名', x=13052.82, y=65.46, z=1819.70]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
OptiFine Version: OptiFine_1.7.10_HD_U_D6
Render Distance Chunks: 12
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
OpenGlVersion: 4.4.0 - Build 20.19.15.4360
OpenGlRenderer: Intel(R) HD Graphics 530
OpenGlVendor: Intel
CpuCount: 8

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